Comparison of Class Scoring (As of January 1, 1999)
FAULT DESCRIPTION
|
Starters/Novice
|
Advanced
|
Masters
|
CONTACT OBSTACLES |
Missed contact zones
Fly off |
5 faults
5 faults
|
5 faults
5 faults
|
5 faults
5 faults
|
WEAVE POLES |
First missed pole |
0 faults |
5 faults |
5 faults |
HURDLES, JUMPS & WISHING WELL |
Displace top pole or plank |
5 faults |
5 faults |
5 faults |
Touching base of wishing well |
5 faults*** |
5 faults*** |
5 faults*** |
Failure to clear jump span |
5 faults |
5 faults |
5 faults |
TABLE |
Leaving the table prior to end of count |
5 faults*** |
5 faults*** |
5 faults*** |
Anticipation of end of count |
5 faults |
5 faults |
5 faults |
HANDLING |
Handler or Outside Assistance |
5 - 20 faults, or "E"
|
Refusals (including run outs) |
0 faults |
5 faults* |
5 faults |
Wrong course |
5 faults |
20 faults |
"E" |
Three refusals (including run outs) |
0 faults |
"E"** |
"E" |
Single omission |
20 faults**** |
"E" |
"E" |
*Contact obstacles only
**Single contact obstacle, not cumulative on course
***Maximum penalty of 5 points for individual obstacle for this infraction
****Multiple omission is "E"
Time + Fault - This method emphasizes on speed and actual completion time. Penalties are set the same as the standard method - see chart above) The winner is the dog with the fastest time after the penalties are added. In the event of a tie, there is a jump off; unless another method is specified.
Point Basis - Usually run by non-standard classes like gamblers, snookers...(etc...) The judge assigns point value to each obstacle. You gather as many successful points as you can in the allotted time (time set by the judge) The winner is the one with the highest score. In the event of a tie- the dog that completed the most successful obstacles wins, unless otherwise specified.
Info gathered from U.S.D.A.A regulations website. Summarized from All About Agility Community. Please support their wonderful community by joining!